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Scrap'd

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Devlog

  • Puzzle and Room Transitions 03/05
    May 03, 2026 by Nicmyster
    Goal To implement a puzzle to unlock a door and then be able to transition from General Store main room to the General Store Back Office Theory I need to create a script that sets active the canvas ga... Continue reading
  • Player Movement 26/04
    April 26, 2026 by Nicmyster
    Goal To implement a point and click movement system that will be workable for the whole game Theory I know I need to implement a robust movement script. However, I will start with the fundamentals and... Continue reading
  • Game Concept
    April 17, 2026 by Nicmyster#Game Concept
    Scrap'd Concept Statement: Monkey Island meets Final Space in an epic adventure game. Play as Red on a not so typical day on Bosco's Outpost 4 where opportunity comes knocking. Will you take the Call... Continue reading
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